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Rules and Regulations

First and foremost, IWC is an ANGLE/ROLEPLAY federation. This means that not only will roleplay skills come in to the equation when determining a winner, but also what the current storyline or angle dictates. This is to make things a lot less easy to determine. If someone is blatantly a better role-player than their opponent, that’s not a bad thing. You’re not getting punished for being good at what we do, but for entertainment purposes, a defeat, or attack, might be needed.

While yes IWC is in control of your characters careers, you are as well. If you have ANY ideas about what you think YOUR character should be doing. DO NOT hesitate to bring them to light with those in charge. You’ll find a “Submit News/Angle” link in the Front Office section of this website. Keep in mind that if there’s already a World title storyline going on, your idea to suddenly be thrust in to the picture will probably be overlooked. Think realistic. Not everyone can be a World title contender. We’d want to be, but not everyone can be. Have fun. If you notice someone else in the company doesn’t have anything ultra exciting going on, message them, try and put something together.

The same rules you’ve read in all of your other e-feds apply here as well.

Do not use other people’s characters in your role-plays unless you’ve been given permission by the handler.

Do not use excessive language in your role-plays unless you’ve discussed it with IWC personnel and deem it a part of your wrestlers character.

The IWC personnel ask that its wrestlers help out whenever possible. If you wish to contribute to the company, whether it be match writing, poser images (HINT), or anything else, please, let use know.

Finally, original wrestlers only. ORIGINAL. Not just in name. If your wrestler is a carbon copy of a real professional wrestler, with a different name, you won't be accepted. If you have a poser image that belongs to you, or you've gotten permission to use it in another fed, use that for your picture base.

Role-Play Limits
Fusion: There is a two (2) RP limit for Fusion. You may RP more, but after the second, they will no longer count towards your victory.
Super Cards: There is no limit for pay-per-views/super cards. Why? Because chances are matches for the next big event will be booked well in advance, and known. Therefore as you’re role-playing for Fusion, you’ll also be role-playing toward the big event, except for the week leading up to the big event where there will not be a Fusion.
Character Developments: Endless. Have fun. It should be noted that character developing role-plays are the best ways to catch the eye of the IWC. Do something interesting and we’ll probably want to make it a part of our show.


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